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Justin the Elder's avatar

I love your posts, Andew, but I find this one nonsense.

1. Dialog: this is king in any world building. Some fantasy writers lean into dialog, others don't. But you can use character interaction to build your world without boring exposition as long as it's placed strategically throughout the story. (While you said none of this in #1, I'm imagining it's what you meant.)

2. Newb Perspective: this approach needs to be performed carefully, otherwise it's thinly-masked exposition, and fantasy audiences aren't morons. I don't like how you framed this—it's somewhat shallow. I would approach this from a foreigner's perspective; someone who's new to the region and how shit works, and they have to learn to get by. Meh, that's also pretty dull and over-sampled.

I find this trope lazy and just a terrible way to tell a story. Fish out of water is one thing, but forcing exposition because the protagonist is foreign (new) is a whole other line of inducing snores.

3. Huh? Drama is and should be part of the world. Whether it's an emotional engagement between 2 characters on a cold slope after a battle or flighting between 2 dunkards at a local tavern, engagement and drama build the world. Divorcing drama from the world divorces the characters from it. Sure, drama needs meaning via character backstory . . . but the world IS drama.

4. Meh, fine. I think every writer understands that filler is necessary. I just find this an inappropriate connection to building a world.

5. Yeah!? This is a weird one. I mean, yes. But for EVERYTHING. I don't follow this addition because it's one of those that should be associated with ALL WRITING within said world.

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